Unanchoring a part and making it fall for the local player only


I have hit an issue I can’t find a solution for, I want to unanchor a part in a localscript to make it fall when the player hits it for the local player only to see so each player has to do.

I have read that unanchoring a part on a localscript will not do anything untill a force is applied to it or player gets close and setting the network owner is not the answer.

Has anyone had this sort of issue before and what is the best solution if any?


I ran into a similar issue with obby physics. I found out the client should still simulate any locally cloned/created parts so maybe try cloning it on the client and unanchoring the clone.

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Thanks for the tip I will give it a go and let you know.