How do you unbind preset keys with ContextActionService
?
I’ve used actionService:UnbindAction("moveFowardAction")
(trying to unbind the W key for my 2d platformer)
How do you unbind these keys to make way for other keys?
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Perhaps it’s not working because the action is called “moveForwardAction” and not “moveFowardAction”
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Ah yes, the dreaded spelling mistake. Thanks for noticing that…
But that’s apparently not the solution…
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I’ve just tried game.ContextActionService:UnbindAction("moveForwardAction")
and it worked as expected.
I’ve been experiencing this: It works for the first few seconds (and by that I mean 1) but then it’s back to normal. Probably because the player doesn’t have focus.