Hello! In my game and many others, it is hard for me to understand camera manipulation, I want to make cut scene’s like how In super Mario Odyssey, whenever you get to a new world, this happens to the camera.
I have never understand camera manipulation, I want to know
How I can manipulate 1 Players camera
How I can manipulate multiple or all players camera
How can I make cut scenes whenever a player hits a part.
You can do all of these. You can manipulate all players camera using the remoteevent function :FireAllClients (client is another way of saying player). Just make sure you do this all on a local script. NOT a server script!
A server script would call “FireAllClients()” using a RemoteEvent, the same RemoteEvent in a local script will then have an attached OnClientEvent, event listener which will wait for FireServer() to be called and will then be triggered when it is, then any function which is connected to OnClientEvent will be executed for every player, locally.