Hello all, I was wondering about standard practices within Roblox regarding Teleportation and game menu/lobbies.
In my game, the player would start off in a single player lobby that has an option for single player mode.
As a player, you should be able to queue up for a 1v1 mode and be placed into a matchmaking queue facilitated by Messaging Service.
When a good match is found, players involved in the match will be teleported via Teleport Service to a new game instance where only the two players there. When the match is concluded, both players are then sent back to the original single player place.
My question is, is it fine to have this single player lobby, and what would that look like in terms of seeing the game’s server list page? From what I’ve seen, no other game really uses this sort of design, so I was wondering if it were better practice instead of using single player lobbies, just to have multiple players (10?) in the single player lobby and keep with the rest of the Teleport Service idea for the 1v1s. Any info would be appreciated!