Hi, So i’m tryind to recreate a underwater restaurant and I want to use terrain water for the project, but I stuble across an issue when it comes to covering the surrounding area around the building with water as I don’t want any water inside the building naturally.
Does anyone know of any plugin that let me edit the water more carefully or somehow have a thinner layer of water? Or would I need to go for another option?
The closest I’ve gotten to precise editing is adding and subtracting terrain with the Part to Terrain plugin. This won’t get around the terrain voxel size but is much easier than a brush.