Unexpected behaviour in instance ID's after pasting and selecting new instance

When pasting an ID into the AnimationId/SoundID, and then clicking on another Animation/Sound, the pasted ID will go into the newly selected Animation/Sound rather than the Animation/Sound you pasted it into.

This likely happens with other types of instances too.

Reproduction Steps:

  1. Create 2 “Animation/Sound” instances.
  2. Copy an ID
  3. Paste it into one instance
  4. Before clicking enter, click onto another instance
  5. Observe.

Expected Behaviour

The ID should be pasted into the instance you pasted it into, having it move into the newly selected instance is rather confusing. It also hinders workflow, when I’m trying to put a lot of ID’s into different instances, it’s easier to paste and click.

Beta Features

  • Aerodynamics
  • Assistant Preview
  • Dragger QoL Improvements
  • EditableImage and EditableMesh
  • Face Capture
  • Grass Length Customisation
  • Live Animation Creator
  • Material Generator
  • Material Picker
  • Multilayer Wrap Fix
  • New Audio API
  • New Base Materials
  • New Studio Camera Controls
  • Notched Screen Support
  • Path2D Instance
  • Scripts are non-script by default.
  • Simulation Pause
  • Terrain Editor
  • Texture Generator
  • UIListLayout Flex Features
  • Updated ROBLOX Controls
  • Video Uploads

System Info:
12th Gen Intel(R) Core™ i7-12700K
NVIDIA GeForce RTX 4060Ti
32 GB Memory