[UNFINISHED] Fire Hose System

Hey everyone,

So, I spent a good chunk of time tinkering with this Fire Hose idea. It had its moments, but eventually, I hit a wall and decided to call it quits. Rather than let it collect dust in my studio, I thought I’d toss it out here for anyone who might find it interesting or useful.

Just a heads up, though – this thing isn’t exactly optimized for games. I’ve rigged up a basic Heartbeat system to track your movements and try to keep things somewhat under control.

So, here’s my creation, warts and all. Take it, tweak it, learn from it – whatever floats your boat!

Fire Hose System.rbxl (130.0 KB)

5 Likes

its also lacking i think, because it doesn’t seem to use physics or anything, just spawning parts

Disadvantage: 2D Drawings that bad intented people can draw.

3 Likes

Yea, It does not use any physics it just spawns parts and connects them with SpringConstraint which gives look of rope. But people can learn something from this.

2 Likes

Honestly, it might be a little janky, but you just solved a problem I’ve been having for the last 3 hours now, so thank you, you did help someone learn!

Yes, it is a little janky and not really optimized but I showed a way to do it. Someone can learn from it.