I’ve been hard at work making a Jazzwares action figure inspired bundle.
The arm limbs would be non bending like R6, whilst the legs would only have 2 joints (I have done the legs)
I have had various issues, a big one that I havent found any information online about is this particular error.
I have looked everywhere, I’ve tried to contact and have personally contacted various UGC creators for help. There was even a forum post here How do r6 converters work, anyway? that nobody has responded too.
My personal attempt at a “R6 converter for the arms” involved me putting to smaller limbs inside the main limb, but inspecting R6 converters I don’t think it’s the solutions. This model uses the blocky character’s bones and proportions that was provided by the Roblox avatar documentation. Thank you for reading