I opened up an old map I had to remaster it, but a ton of the buildings/unions can’t collide with the player, even though cancollide is set to true? This wasn’t the case back in the day, is there a way to fix this?
Have you tried playing with the CollisionFidelity settings? More specifically setting it to Precise.
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I’m curious as to why you used unions for basic walls
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Hope this answers your question
Yeah ended up realizing this was the case, I don’t know if maybe that because of how old this was maybe ROBLOX updated the CSG system so these went wonky? But after toying with with and even reunioning them, it works.
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