What are you attempting to achieve? I am just making a game, but the unions inside of the game are having weird collisions.
What is the issue? Some of the unions in my game, have some very strange and weird collisions.
What solutions have you tried so far? I have tried un-union-ing it, I have tried setting the CollisionFidelity to all the available options, and it still has the weird collisions.
https://youtu.be/A4fqIGegjQk (To see the collision problems) Also don’t mind my characters back issues, we are just having some fun with stuff
Thanks for reading, and if you can or can’t help, just thank you anyway!
Union collisions are pretty messed up and if you’re doing a doorway as simple as that then I strongly advise you not to use unions and just use parts to build your structures
Yeah, I will probably end up building the door ways from scratch. But what about the cylinder? I’m not sure what do for that, or should I try and send this bug to Roblox, and see if they can do anything?
When I use unions (in the playable area) I set the union’s CollisionFidelty to PerciseConvexDecomposition as it works the best for me. I rarely have weird collisions with it.
But if that does not work you can always try to use invisible “Collision parts” to make your own collisions. (You need to disable the union’s CanCollide property of course.)
Hello, @Mashmello_06 . I understand you are facing problems with holes in collisions. I am also facing problems. Heres how I solved it just by changing a few properties:
Change:
RenderFidelity to Precise
CollisionFidelity to PreciseConvexDecomposition
These changes will remove issues with collision boxes since roblox will compute the collision boxes with more detail.