Union Collisions issues

Ok so I wanted to make a hallway for my game. I decided to use unions for it but for some reason the collision is circular? I don’t know too much about unions so I need some help to solve this.
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Did you disable CanTouch and CanCollide for the NegativePart when making the union?

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I tried it and it didn’t work. Here’s a screenshot of the union separeted if this help.
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Did you set the Collision Fidelity of the union to PreciseConvexDecomposition?

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It worked. Thanks for helping :smiley:

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