Union resizing via single axis

There was a studio request a few years ago for this, link here, but I was wondering if there are any plugins or something similar that could do this.

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Explicitly to resize unions, not to my knowledge. You’ll have to set the property manually or use a tool that strictly only resizes along a selected axis.

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I’m not sure of the current efficiency but I have previously tried to make unions stretchable in my plugin.

It resulted in too many triangles from the simplest of stretches and wouldn’t create the Union as a result (exceeds limit).

This was a year ago though, and the new CSG is probably more efficient with triangle-count minimization.

To stretch a Union, first seperate the union out into it’s constituent part’s (and negative parts). Group them in a model next and then perform the stretch. Finally, attempt to re-union it all.

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I don’t use any plugins for stuff like this, I usually export the union to .obj then import it into a mesh.

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This didn’t work for me. When I tried to transform a negative part, it just deleted it lol. Screenshots below:



Btw, cool plugin though; I may actually need to use this in the future.

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