Unique Movement AI

Im making a game, and it requires more advanced AI for creatures. There are going to be swimming, walking, and flying creatures. They are going to have many animations as well. I know how to script, but Im stumped on how I would even approach such movement in Roblox.

I’ve tried tweens before, but that wasn’t as promising. I could try roblox’s pathfinding, but i’m not sure how I would approach flying or swimming creatures since they are technically the same. Any ideas on how I would do this?

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