For some reason getting error in this piece of code:
local function CheckConnections(previousRoot, array)
local connectionValueList = {}
local positionList = {}
local connections = {}
local overlapParams = OverlapParams.new()
overlapParams.FilterDescendantsInstances = {workspace.Structures:GetChildren(), workspace.Overgrowth:GetChildren()}
overlapParams.FilterType = Enum.RaycastFilterType.Include
local upCheckBoxResult
local downCheckBoxResult
local frontCheckBoxResult
local backCheckBoxResult
local leftCheckBoxResult
local rightCheckBoxResult
for i, position in pairs(array) do
upCheckBoxResult = workspace:GetPartBoundsInBox(previousRoot.CFrame * CFrame.new(0, 1.5, 0), Vector3.new(0.8, 0.2, 0.8), overlapParams)
downCheckBoxResult = workspace:GetPartBoundsInBox(previousRoot.CFrame * CFrame.new(0, -1.5, 0), Vector3.new(0.8, 0.2, 0.8), overlapParams)
frontCheckBoxResult = workspace:GetPartBoundsInBox(previousRoot.CFrame * CFrame.new(0, 0, -1.5), Vector3.new(0.8, 0.8, 0.2), overlapParams)
backCheckBoxResult = workspace:GetPartBoundsInBox(previousRoot.CFrame * CFrame.new(0, 0, 1.5), Vector3.new(0.8, 0.8, 0.2), overlapParams)
leftCheckBoxResult = workspace:GetPartBoundsInBox(previousRoot.CFrame * CFrame.new(-1.5, 0, 0), Vector3.new(0.8, 0.8, 0.2), overlapParams)
rightCheckBoxResult = workspace:GetPartBoundsInBox(previousRoot.CFrame * CFrame.new(1.5, 0, 0), Vector3.new(0.8, 0.8, 0.2), overlapParams)
if #upCheckBoxResult == 0 then
continue
else
local connectionsValue = 0
for i, obstacle in pairs(upCheckBoxResult) do
if obstacle.Parent == workspace.Overgrowth then
connectionsValue = connectionsValue + 1
elseif obstacle.Parent == workspace.Structures then
connectionsValue = connectionsValue + 5
end
end
table.insert(connectionValueList, connectionsValue)
table.insert(positionList, previousRoot.Position + Vector3.new(0, 1, 0))
table.insert(connections, upCheckBoxResult)
end
if #downCheckBoxResult == 0 then
continue
else
local connectionsValue = 0
for i, obstacle in pairs(downCheckBoxResult) do
if obstacle.Parent == workspace.Overgrowth then
connectionsValue = connectionsValue + 1
elseif obstacle.Parent == workspace.Structures then
connectionsValue = connectionsValue + 5
end
end
table.insert(connectionValueList, connectionsValue)
table.insert(positionList, previousRoot.Position + Vector3.new(0, -1, 0))
table.insert(connections, downCheckBoxResult)
end
if #frontCheckBoxResult == 0 then
continue
else
local connectionsValue = 0
for i, obstacle in pairs(frontCheckBoxResult) do
if obstacle.Parent == workspace.Overgrowth then
connectionsValue = connectionsValue + 1
elseif obstacle.Parent == workspace.Structures then
connectionsValue = connectionsValue + 5
end
end
table.insert(connectionValueList, connectionsValue)
table.insert(positionList, previousRoot.Position + Vector3.new(0, 0, -1))
table.insert(connections, frontCheckBoxResult)
end
if #backCheckBoxResult == 0 then
continue
else
local connectionsValue = 0
for i, obstacle in pairs(backCheckBoxResult) do
if obstacle.Parent == workspace.Overgrowth then
connectionsValue = connectionsValue + 1
elseif obstacle.Parent == workspace.Structures then
connectionsValue = connectionsValue + 5
end
end
table.insert(connectionValueList, connectionsValue)
table.insert(positionList, previousRoot.Position + Vector3.new(0, 0, 1))
table.insert(connections, backCheckBoxResult)
end
if #leftCheckBoxResult == 0 then
continue
else
local connectionsValue = 0
for i, obstacle in pairs(leftCheckBoxResult) do
if obstacle.Parent == workspace.Overgrowth then
connectionsValue = connectionsValue + 1
elseif obstacle.Parent == workspace.Structures then
connectionsValue = connectionsValue + 5
end
end
table.insert(connectionValueList, connectionsValue)
table.insert(positionList, previousRoot.Position + Vector3.new(-1, 0, 0))
table.insert(connections, leftCheckBoxResult)
end
if #rightCheckBoxResult == 0 then
continue
else
local connectionsValue = 0
for i, obstacle in pairs(rightCheckBoxResult) do
if obstacle.Parent == workspace.Overgrowth then
connectionsValue = connectionsValue + 1
elseif obstacle.Parent == workspace.Structures then
connectionsValue = connectionsValue + 5
end
end
table.insert(connectionValueList, connectionsValue)
table.insert(positionList, previousRoot.Position + Vector3.new(1, 0, 0))
table.insert(connections, rightCheckBoxResult)
end
end
return connectionValueList
return connections
return positionList
end
They seem to be in the same function on the same column, but for some reason only one of them is considered existent, and that is “ConnectionsValueList”