[Unlisted for privacy]

[Unlisted for privacy] [Unlisted for privacy] [Unlisted for privacy]

Hello! Can you send the server script?

You’re “problem” is much bigger, you need to learn the Client - Server model and how to communicate properly, it is vital for making any web application (like roblox games)

tutorial page

tutorial video

1 Like

It seems like there’s no communication between server and client.
Try to use a RemoteEvent, for example:

-- LocalScript (client)

local remote = <remote path>
local label = script.Parent

local keys = {
	"test1",
	"test2",
	"test3"
}

local key = keys[math.random(#keys))
label.Text = 'Key:' .. key
remote:FireServer(key)
-- Script (server)

local remote = <remote path>

remote.OnServerEvent:Connect(function(player, key)
   print(player.Name .. ' generated the key: ' .. key)
   -- here you can send the webhook
end)

Just be careful, I don’t really understand what you’re trying to do, but an exploiter can manipulate the key.

Also, I would heavily recommend you to read the documentation or/and watch some videos about remotes :slight_smile:

Have a nice week!