calm down, pope urban II. you’re arguing it as hard as I am.
Do you have actual numbers to support either claim?
My argument is based on the expectation that collision boxes should never change, and I haven’t seen a compelling reason why that shouldn’t be the case. I’ll also reiterate @NWSpacek’s point that this will mess with raycasts, which runs contrary to everyone’s expectation that raycasting against parts is accurate.
I’m obviously not going to change your mind, so let’s stop bickering about it. The client team can make an informed decision at this point.