i wanna create a system where you have to collect all trophys or statues idk around the map to unlock something like a door or gui that shows you collected all of them i want to have a gui on the screen that shows how much you collected like 2/5 some of the horror games has these you probably know what i want i would be very happy if someone help me script something like that my scripting knowledge isnt enought to make something like that, and also i dont want it to reset when we die thats a problem with guis
Hey. As category rules states donβt ask people to write entire systems for you. You should atleast try to do something yourself and if you will have issues with that code you can already ask here and we will help
EDIT:Also if you donβt want to gui reset on death disable property ResetOnSpawn in gui properties(here):
Create a value inside the character (Player), and then each object he collects increases += 1 for this value, if this value reaches the maximum number of existing objects, just take the PlayerGui of the character and give Enabled = true, or if prefer to put ScreenGui in ReplicatedStorage and clone it in PlayerGui is also valid (and better)
thanks for information, i made one myself its working properly
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.