Unlocking these APIs would empower plugin developers, fostering creativity and contributing to a more diverse Roblox ecosystem. We believe that the inclusion of these APIs in the public Roblox Studio documentation would greatly benefit the entire developer community.
Specifically, I would like to request access to the following locked APIs:
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StudioPublishService.GamePublishCancelled
: This API would allow developers to receive notifications or perform specific actions when a game publishing process is cancelled. By having access to this event, plugin developers can implement features that respond to game publishing interruptions, improving the overall user experience. -
StudioPublishService.GamePublishFinished
: Granting access to this API would enable plugin developers to receive notifications or trigger custom actions upon the completion of a game publishing process. This would be extremely valuable in automating post-publishing tasks or providing additional feedback to the user. -
StudioPublishService.OnSaveOrPublishPlaceToRoblox
: By unlocking this API, plugin developers can intercept the event when a place is saved or published to Roblox. This would open up possibilities for implementing custom logic, such as pre-processing assets or validating place configurations before saving or publishing.