Unlocker - Module for Unlocking ANYTHING!

Ever wanted to use some method, or change a property, only to find out that its RobloxLocked or locked behind 19 thousand context levels? Worry not! Unlocker is there!
Full list of what unlocker can do:
Set ANY properties of ANY object to anything you want(with some exceptions, this is practically a local change that will though, work on all scripts where module was called)
Create Custom services AND custom functions for them or already existing services.
Load free assets without any troubles(game:GetObjects())
Easier HttpService access(game:HttpGet/HttpPost)
Loadstring access
Getrawmetatable access
to load in all of functions of the module, simply require it with :Load and everything will automatically set up.

require(script.Unlocker):Load()

Unlocker.rbxm (65.8 KB)
Credits:
Lua VM - Rerumu and Yueliang
getrawmetatable - this post

4 Likes

I really need feedback. I also have a little roadmap what i plan to do.
Add ability to turn on and off specific unlocks
Make it more advanced in general.
Add some more stuff.

would just like to emphasise that my copyrawmetatable function linked and used:

is still heavily under development and cannot detect everything yet. Still a WIP!

glad to see it being used, though.