Hey guys, so I have a pretty big game with ALOT of meshes and apparently 2 of them are unmoderated and are causing a lot of lag in the game. I’ve tried using the mesh id to find it on the website, but it just says error/doesn’t exist. I’ve tried putting the mesh id into a mesh to clone it, but nothing happens. How am i supposed to find this mesh to delete it because it’s really lagging the game.
for _,mesh in workspace:GetDescendants() do
if mesh.ClassName == "MeshPart" then
if mesh.MeshId == 13610120344 or mesh.MeshId == 13610244738 then
print(mesh:GetFullName())
end
end
Run in command bar.