You can write your topic however you want, but you need to answer these questions:
-
What do you want to achieve? Keep it simple and clear!
I want it to always know the correct previous color and card -
What is the issue? Include screenshots / videos if possible!
The problem is that sometimes the previous number and/or previous color don’t match for both players that are playing. - What solutions have you tried so far? Did you look for solutions on the Developer Hub?
After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!
GameTurnEvent.OnClientEvent:Connect(function(NextPlayer)
print(NextPlayer)
print("Next Player Is" .. tostring(NextPlayer))
print("Previous Card is".. tostring(PreviousCard))
if string.find(PreviousCard.Name, "Red") then
PreviousCardColour = "Red"
elseif string.find(PreviousCard.Name, "Yellow") then
PreviousCardColour = "Yellow"
elseif string.find(PreviousCard.Name, "Blue") then
PreviousCardColour = "Blue"
elseif string.find(PreviousCard.Name, "Green") then
PreviousCardColour = "Green"
end
-- CHECKING THE NUMBER OF THE PREVIOUS CARD --
if string.find(PreviousCard.Name, "0") then
print("Previous")
PreviousCardNumber = 0
elseif string.find(PreviousCard.Name, "1") then
print("Previous")
PreviousCardNumber = 1
elseif string.find(PreviousCard.Name, "2") then
print("Previous")
PreviousCardNumber = 2
elseif string.find(PreviousCard.Name, "3") then
print("Previous")
PreviousCardNumber = 3
elseif string.find(PreviousCard.Name, "4") then
print("Previous")
PreviousCardNumber = 4
elseif string.find(PreviousCard.Name, "5") then
print("Previous")
PreviousCardNumber = 5
elseif string.find(PreviousCard.Name, "6") then
print("Previous")
PreviousCardNumber = 6
elseif string.find(PreviousCard.Name, "7") then
print("Previous")
PreviousCardNumber = 7
elseif string.find(PreviousCard.Name, "8") then
print("Previous")
PreviousCardNumber = 8
elseif string.find(PreviousCard.Name, "9") then
print("Previous")
PreviousCardNumber = 9
end
print(PreviousCardColour)
print(PreviousCardNumber)
----------------------------------- MAIN SCRIPT -----------------------------------
local CardThrowCooldown = false
local TurnEnded = false
for i, C in ipairs(UnchangableCardsArray) do
C.MouseButton1Click:Connect(function()
print("ClickedCard is".. tostring(C))
-- GETTING THE ATTRIBUTES OF THE CURRENT CARD --
local PressedCardColour = C:GetAttribute("Colour")
local PressedCardNumber = C:GetAttribute("Number")
local Plus2 = C:GetAttribute("Plus2")
local Plus4 = C:GetAttribute("Plus4")
local ColourChange = C:GetAttribute("ColourChange")
local Reverse = C:GetAttribute("Reverse")
local Skip = C:GetAttribute("Skip")
-------------------------------------------------
print("Pressed Card CLOUR IS " .. tostring(PressedCardColour))
print("Pressed Card NUMBER IS " .. tostring(PressedCardNumber))
print("Previous Card CLOUR IS " .. tostring(PreviousCardColour))
print("Previous card number is " .. tostring(PreviousCardNumber))
if Plus4 and not TurnEnded then
print("Plus4")
TurnEnded = true
ThrowCardAnimationEvent:FireServer(C, NextPlayer)
PreviousCard = C
C:Destroy()
elseif ColourChange and not TurnEnded then
print("ColourChange")
TurnEnded = true
ThrowCardAnimationEvent:FireServer(C)
PreviousCard = C
C:Destroy()
elseif Reverse and PreviousCardColour == PressedCardColour and not TurnEnded then
print("Reverse")
TurnEnded = true
ThrowCardAnimationEvent:FireServer(C)
PreviousCard = C
C:Destroy()
elseif Skip and PreviousCardColour == PressedCardColour and not TurnEnded then
print("Skip")
TurnEnded = true
ThrowCardAnimationEvent:FireServer(C)
PreviousCard = C
C:Destroy()
elseif Plus2 and PreviousCardColour == PressedCardColour and not TurnEnded then
print("Plus2")
TurnEnded = true
ThrowCardAnimationEvent:FireServer(C)
PreviousCard = C
C:Destroy()
elseif PreviousCardColour == PressedCardColour and not TurnEnded then
print("NormalCard")
TurnEnded = true
ThrowCardAnimationEvent:FireServer(C)
PreviousCard = C
C:Destroy()
elseif PreviousCardNumber == PressedCardNumber and not TurnEnded then
print(PressedCardNumber, PreviousCardNumber)
print("NormalCard")
TurnEnded = true
ThrowCardAnimationEvent:FireServer(C)
PreviousCard = C
C:Destroy()
end
end)
end
end)
Please do not ask people to write entire scripts or design entire systems for you. If you can’t answer the three questions above, you should probably pick a different category.