Unparented Weapon Animation Bug (blender)

Hi Fellow Devs, i am encountering a bug where when i import my weapon animation from blender to roblox, the character animation plays but the tool doesnt move the way i want it to.

Blender:

Studio:

The Video I Followed (didnt cover how to export tho) : https://youtu.be/Frvjx-rQ5gQ?si=c-D0u6PxjRq3_SK4

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The way I exported it is I tried exporting both the armature and __Rig separately but it still didn’t work.I also have a server script that detects a remote events from the client( when the player equips the tool) and it just basically creates a motor6D inside the Right Arm and sets the party to the right arm and part1 to the handle.

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Any ideas? Anyone? I srsly need help

Nvm I figured it out.When you have a tool that has a handle,when the tool is added inside a character a weld is created and placed in the Right Arm.Just delete it or disable it

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