[UNRESOLVED] Custom Rig Animation Tips

Heyo, I’m using a completely custom movement system that my codeveloper designed, and he’s asking that I whip up some movement animations for testing purposes - primarily swim, jump, and fall animations.
Problem is, I’m not a professional animator. I’ve never done anything like that and the task seems daunting. I’m worried about all the tiny details - where to start and begin, at what height do I make the animation (or is it static at one specific height), how it would even look like in the animation editor, etc.



Ultimately I’m a hobbyist with little experience, I totally wing it when it comes to my game. If anyone has any tips or video guides on how to animate specific things such as swimming, jumping, and falling with a custom rig, please let me know!!!

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