I’m trying to add some smoke to my scene for the ambiance, but it is clipping depending on where I’m located. I’ve already searched the DevForum. See video below.
This even happens with high graphics settings on.
My first assumption is that I can’t be inside the radius of the smoke, but sometimes it works inside that radius and sometimes it disappears if I’m outside the radius. It is seemingly random/depends where I am looking.
If you have any tips or any other threads that encounter this issue, I’d appreciate your help.