Hey everyone!
I’ve been working on a “low-poly” map of Paris in which I plan to make a roleplay game. However, I’m stuck and struggling on how to make it look “low-poly” and “cartoony” while at the same time making it look nice, because whenever I build something it looks too realistic to be cartoony or too poor quality.
So, I’d like some tips or feedback on what I could change to make them fit the style I have in mind!
How the map looks (it’s still an early W.I.P):
As for the buildings, the first picture is how I originally planned them to look like and the second picture is my attempt at making them fit the map’s style a bit better, but they look horrendous