UntrackedMemory question

So i have a question about untracked memory. Is there anything you can do to keep this low? I’ve read in some other posts that you cant really do so much about it and that it keep piling up as long as the server exists. Is that true or false information? And how much impact does untracked memory have on your game?


If memory keeps going up over time as the server gets older, then there is probably a memory leak.
Untracked memory will go up if you create table, or other things like that. If it goes up to quite high levels after some time you probably are still holding onto information in memory even though you don’t need to.
Perhaps you hold all the information of a player in a dictionary and then add that dictionary to an array, but if the dictionary is never removed from the array then it is never removed from memory, effectively creating a memory leak.

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