While in edit mode, playtests, or any other situation where a viewport of the game is being rendered, I experience an extremely poor performance in FPS. The exact behaviour is as if Studio’s FPS is locked to a value lower than 60, despite there being no third party FPS unlocker installed. The exact performance can change seemingly randomly on startup. In the example videos, it is at roughly 38 FPS, but I’ve also observed it at values both lower and higher than that, but never above or at 60. Sometimes, the performance between edit mode and playtests are different, sometimes they are the same. I have no reliable steps to reproduce this issue.
I’ve currently tried:
Disabling all plugins and beta features
Reinstalling Studio
Manually uninstalling all files related to Studio before a reinstall
Wiping registry entries related to Studio (Caused the FPS to change but did not fix the issue)
Resetting NVIDIA Control Panel to factory settings
System Information:
AMD Ryzen 7 3700X 8-Core Processor
32.0 GB of memory
NVIDIA GeForce RTX 2080
I closed all my plugins, disabled them, no 3rd party software running.
Reproduction is easy, just play in 2 player mode or what ever mode creates a server and a client instance separately.
After coming back to this system to see if things are still broken, they are not! Unfortunately I have no idea which update may have fixed things, but at this point I am just happy to mark this as fixed.