Upcoming Changes to Experience Guidelines

I’m really looking forward to have infrequent strong language that are not used in a derogatory way. This is suggested according to the ESRB ratings guide and it’d be nice to allow us to give characters some real intuitive backstory and flaws by spicing it up with interjections like sh*t
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One more question not relating to experience guidelines but revolving somewhere around the rating. When will 13+ players be allowed to say “lmao” again?

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this wont work because of how needing to see ID is a requirement

Love this! When exactly is “soon”?

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That’s a great idea! It would be awesome to be able to add mild expletives like “oh s**t” or “D*mnnit” to add a little more depth to the dialog!

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Any news on Roblox allowing age verification for <13 accounts?

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Following up on this announcement, part of this upcoming change is adding a Fear descriptor. If your experience includes repeated scary elements or horrifying elements that may trigger fear, it will make your experience Mild or Moderate, currently known as 9+ or 13+.

We want to prepare you for this launch and so have detailed these descriptors below.

Severity of Fear Description
Minimal Content with occasional scary elements
Mild Content with repeated scary elements
Moderate Content with horrifying elements

Definitions

Scary elements:

  • Loud/heavy breathing
  • Pounding heart
  • Shrieking or screaming
  • Creepy-looking NPCs
  • Jump scares
  • Ominous music
  • Gameplay that builds suspense

Horrifying Elements
Characters with:

  • Disfigured mouths
  • Lack of flesh with realistic-looking connective tissues
  • Organs and/or Blood vessels visible
  • Realistic open wounds and/or leaking/bleeding eyes with realistic blood

Closer to the planned launch in November, these descriptors and a new version of the questionnaire will be available on the Creator Hub for reference. A month after the questionnaire is released, we will begin to proactively review experiences on an ongoing basis to ensure that the content labels chosen by creators match the content in the experience. Inaccurate content labels will be removed until you resubmit the questionnaire, and experiences without content labels will be treated as Moderate.

When the new questionnaire is released, please carefully review the above material and retake the questionnaire, ensuring accuracy to the best of your ability.

FAQs

Will scary UGC avatars be allowed in experiences?

  • Scary UGC avatars will continue to be allowed in experiences. Experiences that include scary elements will require a Fear descriptor and will have a content maturity label of either “Mild” or “Moderate.”

What is the difference between occasional or repeated?

  • If the content occurs occasionally or rarely it is considered occasional. If the content occurs often and/or in quick succession it would be considered repeated.

What is considered gameplay that builds suspense?

  • Gameplay is considered suspenseful if the uncertainty of the outcome would elicit fear in users.
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Hold up. Wouldn’t this force Doors to be Ages 13+ restricted? I’d say Rush and Ambush have fairly disfigured mouths.

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I don’t think that would count because those characters aren’t realistic.

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I think it would - nothing in the policy states the characters have to be realistic. Or perhaps this is another instance of classic Roblox TOS vaugeness.

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Every other example given for “horrifying” content describes realistic gore, so I would assume “disfigured mouths” would have to be somewhat realistic as well (e.g. something like that monster from Amnesia: The Dark Descent). But yeah, Roblox should probably clarify this to prevent confusion.

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Hi Everyone,

Today, we have updated the Experience Questionnaire to include a new Fear descriptor. We recommend retaking the experience questionnaire by December, otherwise, your experience may be treated as an experience without a content maturity label and will only be accessible to people 13 and older if it is found to contain elements of fear.

Thank you.

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Understandable, I’d just appreciate being less controlling about 17+ games requiring people to upload an ID, why cant it instead have a better parental control for people who have that configured? or something?
but whatever, my game will be 17+ either way…
G’Day!

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Still waiting for 17+ games to give a warning instead of being restricted to people who gave roblox their id.

I got an id recently, being 18 now, and still refuse to give it to roblox. I don’t trust this platform with that. I’d need a 1000% guarantee that my id wouldn’t get leaked in some leak. It’s happened with devex, why would my id be any safer?

“But you verify through veriff!” The same company that juul uses? If that’s the case then why have id verification at all? If you’ve been in a high school bathroom ever, you’ll know that id verification is ineffective.

I’m not risking my id getting leaked in some veriff data breach just to play games that would likely have gotten a T rating on any other platform.

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I just received an email to retake the questionnaire for my games because Fear descriptor was added.

Quote from email: If your experience includes repeated scary elements or horrifying elements that may trigger fear, it will make your experience Mild or Moderate, currently known as 9+ or 13+.

My question is about “triggering fear”. Any games that can repeatedly take HP off a player count as triggering fear?

Can’t the developer not just hide the small “scary elements” in the game for people under 13? Instead of fully removing the access?

Because that’s honestly what I will do if that’s even possible

Because I do have for a sort of jumpscare, some scary sounds in darker areas (mines) and background music vibing those areas. But i can easily just filter the sounds for those ages and disable jumpscares

Can YOU actually explain this? Because it makes less sense than a toddler playing slop.

WHAT do you define as ‘creepy NPCs’? The Mimic? Piggy?

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Does that mean we can have eyes crying red parts? Documentation contradicts it;
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yall have released a “forced” feature that we don’t want
what if the questionnare gets declined in the process?
what if it doesn’t go through?

once your audience tells the game is 18+, your game isn’t even allowed to be played on roblox anymore unless any person is ID verified

revert please

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oh and yeah, this feature can highly be abused by <13 users to get in the act of having a 13+ account and risking to be put in danger

roblox is known to have bullies, weirdos, and allot of things i cant say on here to avoid suspension on the devforum

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I’ve received a few emails about retaking the questionnaire to update my rating, but I don’t know which games it’s suggesting. It would be very helpful to me if each email actually stated which game/experience it is referencing.

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would accidental or unintentional fear effect the accuracy of the questionaire? say for example an npc isn’t meant to be creepy but can come off as creepy to some or if an npc happens to drop from a height in front of the player which seems like a “jumpscare”?