This post has lost alot of traffic in the recent days, it might contribute to ROBLOX kind of forgetting about having to make the changes (…)
It has indeed been nearly a month since the announcement of the update, and exactly 2 weeks after the update itself released. We’ve still seen no indication from DevRel or a Staff member that audios will be able to be made public in the foreseeable future.
Only thing we can do is keep complaining, or try to attempt to ignite more discussion regarding this issue. Bigger/solo developers have mostly solved this issue on their own, but smaller developers or dev teams utilizing group creations or Team Create are still badly affected by not being able to make audio public, or giving an experience access to use audio (IT STILL DOES NOT WORK. Currently the only audio I can hear in the game I’m working on, are audios made by the game creator, or by me. Other audios simply do not work even if they’re given permission.)
TL:DR: Give us an update. We’re trying to not lose hope here on this extremely simple yet powerful platform.
Looks like everyone is angry about this update, but I just got a way to get back happy on building your game ! Today I will try to show you the positive of this update instead of thinking about all your memories about old audios !
Number of quality audios.
This thing is looking positive. If you don’t care, I can justify.
Indeed, you said that is not really great to hear this sound like this. But some peoples use those type of sounds in their so it doesn’t mean that a fart sound in ROBLOX is useless for the community.
Anyways, some peoples also think that it isn’t good quality sounds, but figure out it’s beacuse you don’t use them correctely, so try thinking about this when you see a Pro Sound Effects’s SFX.
APM Music.
Many peoples say that it’s very sad to lose it’s raining tacos, a bit like me, however you can hear it on Youtube. APM Music is a good quality licensed music that tried to find the best name for players to find their wish. Example I have a friend that tried to find a shop music and he finded a audio that sounds great with a shop. So I am not very sad about this.
Audio Upload.
This is the thing that many hated. 10 Audios limit. Wait, imagine you are in 2021 and you are uploading 10 audios with a lenght of 1 minute and 30 seconds. It costs 70 robux for a audio between 1 and 2 minutes, so 10 x 70 = 700 Robux. Personally I prefer uploading 10 free audios but waiting 1 month to upload other ones than uploading 10 audios for 700 robux.
The message that I just wanted to pass is that we don’t have to swear to god to restore this song. It’s not the detail that could destroy roblox audios.
Well we just hit 1000 replies. Sadly even with all this talk, I doubt they’ll completely revert the changes or speed up their mission of eventually allowing audio to go public at the uploaders’ discretion. They seem to be focused on other things however that does not explain why they rushed this update and failed to improve moderation.
Obviously, Roblox staff isn’t going to make an announcement, but if you didn’t know, Roblox has been actively whitelisting audios of approved creators. They will have to slowly review each audio and make sure it is safe, as one mistake can lead to major repercussions.
Do you know of any other creators whose music Roblox allowed to go public again? Because up to this point I’ve assumed that they allowed Parry Gripp’s music to be playable again only because he requested it and considered that it was a false takedown.
I think Roblox will only approve audio if the original creator or licenser grants permission first, Roblox cannot just contact everyone and ask if they want their audio to stay or not. Over time, I assume they will do more partnerships and expand their audio library to include more creators, but for now, they are focused on making sure the copyright filter will not be bypassed again.
It’s even gonna cause Roblox moderation to hit a new low. Roblox moderation is opposite. Those who break the Roblox terms of service are still allowed on the platform while people who do follow Roblox his policies are still punished. Even the audio upload limit sucks. This hurts small developers a lot. Why is Roblox uploading a lot of inappropriate audio without them being deleted? Is this gonna end up like when Roblox uploaded audios with swear words.
Currently the only audio I can hear in the game I’m working on, are audios made by the game creator, or by me. Other audios simply do not work even if they’re given permission.
I would like to amend this statement by saying that as of now, the permission system seems to be working fine now, as others can hear audio that I gave permission to the experience.
Still waiting for the day when they can be made public though…
It’s a little inconvenient that they haven’t posted any updates in nearly a month. Thinking about it further, though, I’m under the assumption that the 2,000 audio upload limit that was given to random users is their way of gauging an average rate, as an empirical survey, and I would hope that we’ll get some news after the 30 days have passed.
any ETA on the ability to make audios public? I have several hundreds of songs I need to replace in my game and even though I can upload 2000 a month, it’s pretty much impossible to re-upload them all in a reasonable time frame especially considering things like moderation
So today, we were testing audios I uploaded to use in my group place. I uploaded them to my account and not the group audios, but only I can hear the audios and no one else can. How do I fix that?? The audios have been approved & uploaded.
can i just say that the audio discovery plugin is… very broken? like, refreshing does not work, sorting does not work- and it sometimes links the completely wrong audios. it’s been like this for a long long while. has anybody else had these issues because they’ve made replacing audios a hassle
Sometimes it doesn’t check properly if permissions are given - the thing it does best is detecting audios longer than 6 seconds, and audios not made by the game creator/someone with experience access.
That is an excellent theory, though it seems like it’ll be a long process and it still leaves small marketplace distributors in the dark (myself included) without Roblox themselves admitting it, which I doubt they would.