Lastly, I encounter this bug that happens quite often:
Changing the time length tends to break animation for unknown reasons.
I’ve made a video using subtitles to explain what how I’m replicating the bugs.
It’s an interesting watch sense, 4 different types of bugs appeared in this one sitting alone.
Bugs are highlighted in bold to help you.
In the video I demonstrate 4 different times where I changed the length of the animation and it broke a lot of things.
Note: Each time I switch animation, I hit reset.
00:12 Test1, I changed the length to .35, and that broke the legs. During this I messed with the leg being broken and tried to add a keyframe on the first keyframe. But strangely, as shown in the video it adds to the 2nd keyframe?
00:37 Test2, I changed the length to 1 and that showed that my legs were hidden? Even though it wasn’t hidden initially.
01:00 Test3, I changed the length to .35 again, but when I reset this time, the random keyframe bug (see posts above) appeared in my Default Reset template. Which shouldn’t happen because resetting is supposed to wipe all the keyframes out.
Meanwhile test3 had no issues.
01:25 Test4, I changed the length to 1 again, but nothing new occurred.
In the old plugin, this never happened before.
The only time I experienced something like this in the old plugin was that my keyframes go missing.
But in this case in v2.2, my keyframes gets overwritten by random keyframes and also it hides random limb parts too.
Here’s the video:
https://www.youtube.com/watch?v=2UqUFC53XWo
edit: the video has audio but it is very quiet, so I subtitled it