UpdateGeometryWithSkinning taking loads of frame time; With skinned mesh rigs


I’ve recently started getting immense lag from this one bar, and it seems to come from skinned meshes on some rigs i have.

They are the only things in the game with bones so i am pretty sure they are the culprit.

Very sorry if this is something on my part, but i’ve asked around and some people seem to be having the same issue.

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I’ve received reports on frame lag after staying in game for many hours, with this being up there on the micro profiler alongside what appears to be infinitely connected render steps in Roblox’s settings UI (?) causing the worst frame time and 2gb of GUI usage. I don’t use any sort of skinned meshes in my game so I assume this comes from layered clothing.

Frame time for this action was about 8ms per frame, every frame, on my player’s insanely overspeced PC