Updating Experience Guideline Policies to Keep Our Younger Users Safe

I was referring to 3D assets created within games by the game’s playerbase.

How will ‘pls donate’ be 13+? What rules does it breach in the policies?

Oh yeah sure they will just put their ai engineering team on making an AI that can mimic human behaviour play an entire game and then age rate it.

It’s a social game, whereas Meepcity is a “Roleplay” game.

Wait next year? Does this mean there are no plans to get anything to support this upcoming change?

My game has a small portion of public drawings and aren’t the main focus of the game, so it would be ideal to be able to hide said drawings if the user is <13, otherwise this will kill a very large portion of my player base.

Unless there is a pre existing api we are allowed to use to do this? Some clarification would be nice on this!

I am very certain it’s going to do the complete opposite

The biggest issue though is the chat in innocent games. Has anything been done for this?

This policy is great for kids on Roblox! Games will be rated well as they should be, and prevent bad games from being shown to kids! Nice update and change! Roblox is evolving for the better!

There seems to be a lot of confusion around this update. The Roblox-assigned genre and subgenre have nothing to do with determining whether a game is a “social hangout” or not; it’s a new descriptor in the experience guidelines that the developer would have to explicitly set when taking the questionnaire for their experience.

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Whether developers will actually rate their experiences honestly or not can’t be guaranteed.

I believe this change was requested by the Turkish government because its a weird timing of choice to publish this now.

However this is unrealistic. The kids will find a way to play it one way or other. Limiting it makes it worse because something restricted makes it more appealing, its the human psychology.

Here is the context behind what warranted these changes.


This was also the reason for the group wall limitations for <13 users.

Not to mention, this hurts actual games more than inappropriate ones. PLS Donate will be restricted to >13 audiences while Meepcity gets to stay all ages, especially with the status update.

Oh wow, well either way this will also favor the authorities of my government because they banned Roblox for failing to categorise games and limit accordingly…

Well, i dont get you. How is meepcity is the main issue when we have a lot to restrict (as discussed everywhere lately in devforum)?

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Hey there, unfortunately there isn’t a pre-existing api for this, but we are definitely exploring whether we can add this to the existing PolicyService API. It’s a nuanced feature, and we have to consider how parents can best understand what this means, as well as how moderation will be able to enforce that the API is used correctly. That means this will take some time to figure out.

If your experience will include any of the new descriptors, we recommend that you disclose this information in the questionnaire, otherwise moderation may remove your experience’s guidelines (which will make your experience unrated).

If your experience has free-form user creation and wants to retain its under-13 playerbase, it’s possible to remove free-form user creation features or to split your experience into a 13+ experience that has free-form user creation and an all ages experience that doesn’t have free-form user creation.

I’m sorry I don’t have better news, but let me know if you need further clarification about the above. Behind the scenes, we are working very hard to see how we can make this experience more frictionless for our creator community, because we know that this is a necessary update with a short timeline and significant impact for some experiences.

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Thank you for this crisp response! This clears up a lot of things!

I have one more quick question though!


My game is a single player 2D physics sandbox game, with per-pixel simulation, meaning you can technically draw in the game if you pause the physics, However, the game is single player.

Is my game able to retain the <13 player base if the game is single player and these creations are never shared outside of the local gameplay? because currently the questionnaire will affect any game with any kind of drawing aspect, regardless of if other people will actually ever see the drawing.

If I submit the questionnaire with it’s current vague requirements, I will lose all <13 players, which makes up more than half of my player base since my game is a single player 2D physics simulation game with aspects of free-form user creation which I am unable to remove.


EDIT:

After reading this, I think my game is safe as long as I dont replicate the drawings to other users.

It’s such a shame we cannot handle <13 users to ensure our game complies with all ages without affecting the entire game.

Thank you for your time anyway! Your responses are very helpful

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This was one of my biggest concerns with the update, and it’s surprising to see how little it’s being discussed here.
I absolutely understand the reasoning behind locking players who are under 13 from seeing and playing unrated games by default, but from what it seems Roblox is saying here, it looks like they can’t even get the option to play unrated games at all.
As I said before, you perfectly expressed my main concern, which I feel should be addressed in some way, or have some type of solution, like a whitelist in parental controls that allows specific games or parental controls giving you the option to enable or disable the block after appropriate warnings.

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no i head xbox one i cold use roblox i chat in adopt me and my own game

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just what everyone expected to happen! how suprising

roblox when they make everything worse for good games and benefit sketchy and inappropriate ones

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spray paint wont be affected because of the vote kick feature right?

Right?

out of every game why would that game get an exception lol

the vote kick feature and mod call