Updating Experience Guideline Policies to Keep Our Younger Users Safe

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This might be the first instance of news directly causing Roblox to change platform safety.

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ok posting another comment on here because I feel like it but now after realizing that after they added the over 13 fix for accounts they’ve literally been making people who didn’t wanna give their id to greedy company (I’m talking to you Roblox) :smiley:'s experience worse

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My main account has the birthday offset by 10 years because of dumby past old me, now I cannot play a single game! :grinning:

Thank you Roblox, really, 𝓽𝓱𝓪𝓷𝓴 𝔂𝓸𝓾.

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You can change your account birthday <13 now, following a recent update.

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By giving my id to the company? :smiley:

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No, from what I know you can just change it, but I’ll check.

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It does ask you for your ID if <13 at the moment of changing the age (most likely to avoid random children from escaping parental controls).

It only asks if you change your age to be above 17+ (assuming based on above post), if not, maybe add parental controls and allow yourself to change it to >13? Either way, you can just email support and they can correct it.

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It happens if you try to set it above 13+ from what I’ve seen, parental controls seem to also require some sort of document (again, to avoid children’s easy escape), I have tried emailing from support ages ago multiple times, they just correct you and tell you somewhere along the lines of “Setting your account age incorrectly is against our terms of use”.

:brick::brick::brick: wall

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Are there any plans to update the content descriptors to support PolicyService so we can dynamically comply with these requirements? To be more specific, the free-form user creation bit. I’ve updated my game to have a separate all ages version, and this update has kind of killed my physics simulation game. This was half-targeted towards children. I’ve lost about more than 60% of my players and discoverability of the game has actually been tarnished for users under 13. I can’t even advertise my all ages version, since you cannot advertise to <13 users in the first place.

We REALLY need a way to detect to these certain types of users so our game can dynamically comply.

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I’d love if this existed, it would allow me to add special details available to those 17+ and not have to worry about the game only being playable by a small percentage of people who would play my game.

I absolutely wanna make games that a large audience can play but I REALLY care about certain details as artistic choice / world building.

There is intend behind every thing I do, but I understand that I cannot show extreme violence to <17 users so I want this “censor service” that allows me to selectively enable/disable it without having to update/upload the same game twice.

Only problem I see with this is that it would technically allow <17 players to make >17 games (since, this assumedly wouldn’t show up on the questionnaire), which I don’t really care about but I know Roblox definitely wouldn’t want.

Nah, only 17+ users can make 17+ games, but <17 users can play it, they just won’t see certain effects and content.

It basically enables “safe mode” if you join an experience without being verified.

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I mean I’m assuming you want the service to get past the questionnaire, so that 17+ players can still have 17+ features but <17 players can’t.

(I meant 17+ features, not games, sorry)

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