Upload Custom Materials in the New Material Service Beta

Yes, Why not? No ToS say:

You are not allowed to make the user computer become a nuke.

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I sometimes use DX if I want to flip the normals, itā€™s pretty easy to read normal maps with your eyes

DX and GL are just the same thing flipped

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Iā€™ve found out that itā€™s pretty annoying that these donā€™t show up in game.

Remember SurfaceAppearance? That was in Beta and it did appear in game. This is proof that we can make a beta feature which works in both Team Create and in game.

Letā€™s have a vote:

Should Custom Materials appear in game?
  • Yes
  • No

0 voters

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Moderators donā€™t review the images. Itā€™s done by a robot.

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Can you script custom materials? Like an in-game UI, where you post image idā€™s ,and game sets that material

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At first, SurfaceAppearance didnā€™t appeared in game.

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Thank you but the issue is already fixed, I still have no idea what caused it.

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Hey my textureā€™s went poof when I enabled team create? What Happend?

EDIT: ok uh this does not happen anymore thankā€™s engineers for enabling team create

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Youā€™re treating MaterialService like a table

ms[ā€œBrickā€] = ā€¦

But it requires hard references.

ms.Brick = ā€¦

im very very very happy with this new feature and the future ones , i waited this for years

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Can someone tell me what black neon is? Just set a neon brick to pure black.

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Yeah black neon is that but currently it dont emit light.

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Roblox, it is very important now for the entire terrane to reduce the size of the studs :pray: :tired_face:

This will help a lot, for example, in creating footprints in snow or sand. Now it is simply impossible to do this with a terrane.

It did between December 2020 and still does now, I remember it was in Beta but appeared in game on March 17th 2021 when I decided to try it

Thatā€™s proof it can be done

That also my problem, i cant tile it corectly, and beacuse of that 2 bircks cant also fit in each other because the texture doesnt decimate on the right way


its gonna be nice if it acted like tetures so i can use trimsheets

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Super awesome. I think weā€™ve all waited a long time for this feature. Places are about to become a lot more varied and interesting!

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Itā€™s a ā€œin pairsā€ loop, so I must resort to table-like build. Anyways my issue was solved with earlier post by a staff member.

You require special functions instead.

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Iā€™m most looking forward to Per-Part Customization, will I be able to apply a texture to a specific group of parts in a model through script? I am curios to know if Custom Terrain materials will allow me to give different bodies of water, different colors and properties? I have been making the water white and overlaying it with a semi transparent BaseParts.

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Ok, you made me reconsider what I said. Particles arenā€™t the same :frowning:

Yes it can and will probably be done. But I think they are gonna wait a little bit before releasing it to the Roblox client as it can impact much more people.

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