Uploaded/updated models are saved in binary format, and can't be inserted [fixed]

Recently uploaded or updated models are uploaded in binary format, and can’t be inserted using InsertService or the studio toolbox. Upon insertion, it will fail and print “Unable to parse XML attributes. ‘=’ not found”.

Does the bug happen 100% of the time?
Yes, I can’t insert any of my newly published models.

Are there steps that reproduce the bug?
Simply publish a model or part using Roblox Studio, and then try to insert it using the toolbox.

Where does the bug happen (www, gametest, etc)

When did the bug start happening?
May 7th, at around 11:30 PM Pacific Time

It’s not random characters, that’s the binary format. Open a .rbxl you saved in the last - oh, however long it’s been, at least months - and you’ll see the same thing.

The bug is that the model loader doesn’t appear to support it.

As far as I know we did not switch model uploading to binary format :-/ I’ll take a look.

Are you using Studio’s “publish selection”?

Update: Wow, repro-d with prod Studio. Will take a look ASAP.

I was able to repro by selecting the model in explorer and clicking “Save to Roblox”, as well as by using “File → Publish Selection to ROBLOX”

These methods also do not support the binary format: Workspace::InsertContent, Game::GetObjects

I got the same error, just by dragging a model from the toolbox to workspace.

Should be fixed now. Thanks for a quick notice!