Uploading updates to all places with a script

Hello devs,
I made a game where you create your own world using CreatePlaceAsync() it uses data stores to save blocks. The question is how do you do like a mass updating, basically updating like adding a feature to every place that has been created with CreatePlaceAsync(), is this possible? If not is there another way to do that? Hopefully you get my point and you understand my question.

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