Hello everyone,
I wanna keep things simple and clear, I’m not an Animator, I barely Animate and I barely know how to use the Animation Editor, so the issue I might have might be something extremely simple, but as I said, I don’t Animate so please don’t call me an idiot.
Alright, I wanna make some Animation where a Character basically rotates on the floor, something that I believed was simple enough, however turns out it was not. It works completely differently while playing the game and it looks buggy and terrible.
Animation Editor:
Live Game:
As you can see it looks completely different, first of all, I don’t even rotate a full 360*, second of all, I’m not even touching the floor and third of all my hands and the rest of the body parts still play the Idle Animation.
I tried different things such as setting the Animation Priority to Idle (Highest Priority) but it still doesn’t work, what is going on? How can I make it look exactly like how it does in the Animation Editor?