[URGENT] Best way to do a lobby system game

Im have a game where players are in a lobby first and then gets teleported. i currently have a seperate game but whats the best way to do this? a way that doesnt decrease game popularity and active users and other things,

Basically what are the bigger games doing? like horror games, total roblox drama, squid game games.

Just published my game and i realized that i have to fix this to the best thing to do

i saw this idea: Different servers, same experience. How can i learn more about this ?

Didn’t you get solution (previous post) on About same experince, different places ?

TeleportService is for like teleporting and your topic’s solution

for Lobby System, you write logic of your own Lobby System (script)

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They never answered back. So no not fully but i got suggestions. i found the solution step by step somewhere else.

You’ll want to look into TeleportService with Reserved Servers. Most big games (horror, TDR, Squid Game, etc.) don’t split into completely separate places, they use one experience with multiple places under it. That way, all your traffic, CCU, and popularity count toward the same game.

Basically:

  • Keep your lobby as the main place.
  • Use additional places under the same experience for your rounds/maps.
  • Teleport players with TeleportService:ReserveServer() so they get their own private match instance.

This is how bigger games handle it without losing visibility. Roblox has docs on Reserved Servers + Universe places. I’d recommend checking those out for a step-by-step.

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