*Urgent* Feedback On My Hang Gliding Simulator

Hi guys I have recently finished building my new simultor game called Glidemasters where you basically just fly through hoops and hatch pets to unlock a massive selection of hang gliders. I would really appreciate any feedback!:+1:

3 Likes

Looks pretty cool so far! A few things though

  • The animation, or better said, the character and paper, gets kind of “clunky” when moving, like, it lags or however I should call it. That’s pretty annoying for the eyes.
  • Speed upgrades dont seem to work. I move forward with 18mph but sideways with like 26?
  • Remove the big “Glide” button from the side when the user is on desktop as the user won’t use it
  • Add more variances - So far it’s only repetitive and nothing changes, only collecting and that is it. Maybe add that users first have to collect a few coins, then level up to fly low, then higher etc.
2 Likes