Use mouse.Target function without using Remote Events

Hello,
When I make a script who using mouse.Target function, I am oblige to use two remote events to make run local script to get the mouse target of a player… It’s possible to get the mouse target of a player with a regular script ?

Unfortunately no, the mouse is client-sided, so it doesn’t exist on the server at all. You will need remote events, sorry.

Why two? From all I know, you only need one.