User being moderated for text using new TextService

In our game CounterBlox I switched over to using TextService’s filtering per user rather than using the deprecated version we had before. Now our premade “radio” messages in the game are prompting the user to be moderated despite it going through the same system as normal chatted text.



Expected behavior

It should not warn or moderate the user through normal gameplay

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There was an issue where messages were improperly being flagged for this feature. It has been disabled at this time. Sorry for the confusion!

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