UserInputService:GetPropertyChangedSignal(“MouseIconEnabled”) doesn’t run on value change, even when it clearly has changed.
To test, I’ve added a MouseBehavior signal change - I’m aware of spelling mistakes.
Such a bummer,
UserInputService:GetPropertyChangedSignal(“MouseIconEnabled”) doesn’t run on value change, even when it clearly has changed.
To test, I’ve added a MouseBehavior signal change - I’m aware of spelling mistakes.
Such a bummer,
Hi,
You will want to listen for this signal UserInputService | Documentation - Roblox Creator Hub instead.