My problem is that UserInputService.InputBegan
is not firing.
I have a local script that says:
game:GetService('UserInputService').InputBegan:Connect(function(io)
print('input detected')
print(io.UserInputType.Name)
end)
Nothing’s printing. I tried pressing a bunch of keys. I tried clicking. I tried rolling the mouse wheel. I tried restarting Studio. I tried changing the position and size of the output window (which I obviously didn’t expect to work, but I felt like it was worth a try).
Maybe it is firing, and there’s just something wrong with my code.