why does this only work once then just stop, no errors
toggled = true
tweens = {notToggled = UDim2.new(-1.5,0,0.5,0), toggled = UDim2.new(0.5,0,0.5,0)}
game:GetService("UserInputService").InputBegan:connect(function(input, Processed)
if not Processed then
if input.KeyCode == Enum.KeyCode.M then --a PC key was pressed
if toggled then
toggled = false
script.Parent.Frame:TweenPosition(tweens.notToggled,Enum.EasingDirection.Out,Enum.EasingStyle.Sine,0.5)
end
if not toggled then
toggled = true
script.Parent.Frame:TweenPosition(tweens.toggled,Enum.EasingDirection.In,Enum.EasingStyle.Sine,0.5)
end
end
end
end)