UserInputService.InputEnded doesn't fire when InputObject.UserInputType should be MouseMovement

Or is this intended behavior? :<

EDIT: Code: UIS.InputEnded - Pastebin.com

You should use InputChanged for listening to MouseMovement. MouseMovement is a value that changes and doesn’t have a real beginning or end.

1 Like

Grah.

I guess I need to check if delta == 0.

Thanks.

EDIT: NO WAIT
Delta can’t be 0 since InputChanged only fires when I move my mouse. :confused:

EDIT PS: Uhm, lock?