I created this username generator which can generate rare names that are not in use.
All you do is put what’s bellow in a script, run the game, and wait while looking at the output.
local v = {"a", "e", "i", "o", "u",}
local cv = {"b", "c", "d", "f", "g", "h","j", "k", "l", "m", "n", "p", "q", "r", "s", "t", "v", "w", "x", "y", "z", "ck", "ch"}
function getRandom(Type)
if Type == "v" then
local num = math.random(1, #v)
local value = v[num]
value = tostring(value)
return value
end
if Type == "cv" then
local num = math.random(1, #cv)
local value = cv[num]
value = tostring(value)
return value
end
end
function GetName()
local GenDist = math.random(3, 3)
local last
local final = ""
if last == nil then
local value = math.random(0, 1)
if value == 0 then
last = "v"
else
last = "cv"
end
end
for i = 1, GenDist do
if last == "v" then
last = "cv"
final = final .. getRandom("cv")
end
if last == "cv" then
last = "v"
final = final .. getRandom("v")
end
end
local success, errormessage = pcall(function()
game.Players:GetUserIdFromNameAsync(final)
end)
if success then
else
return final
end
end
while wait(0.5) do
local get = GetName()
if get ~= nil then
print(get)
end
end