I just wanted to know if it’s bad practice to use a remote event to fire another remote event. For example, firing it from client, and then when the server receives it, it fires the event to all clients. If it is bad practice, what would be the better way to do it?
By doing this you’re letting a client send a event to every other client on the server. I can see this being used in something like a custom chat system if implemented correctly, but keep in mind if you don’t take measures like limiting how many times this can be fired it can lead to pretty bad outcomes
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It’s somewhat limited, so it should be fine. It’s used for custom chat.
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This is, from what I can tell one of, if not the only way to replicate client behavior to all clients. It’s common practice to fire a remote event to the server which then fires it to all clients when doing things like custom chats, radios or some guns.
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