How would I go about using HandleAdornments to try highlight the players head? Doing the other parts is easy as all I need to do is change the size of the BlockHandleAdornments to the size of the parts, but the head is different and I don’t know how to replicate the adornment to look like a head.
I wouldn’t say that this is a solution to your problem, but there’s a module that could potentially help you with what you’re trying to achieve: Object "X-Ray/Highlighting" System
I’ve seen it, although I’m unsure how to get the module in my game?
It is expected you use rojo to import the module.