hello there
I want to use ApplyImpulse() to apply a certain amount of force onto a humanoidrootpart in a certain direction. However, I don’t know how to do that… and I don’t know what the Vector3 in ApplyImpulse() is for. How would I apply a specific direction and power using ApplyImpulse()?
Also I calculate direction using char.HumanoidRootPart.Position - otherchar.HumanoidRootPart.Position
if that helps.